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Messages - Philo

Pages: [1] 2 3 ... 9
1
Bug Reports / Symmetry plane
« on: October 24, 2014, 11:43:20 AM »
Hi RMS,
When you modify symmetry plane for selection or sculpting,
- white plane trace on mesh is not updated
- plane position/orientation is not saved with .mix

2
Bug Reports / Re: Meshmixer not launching... sometimes
« on: October 17, 2014, 11:54:07 AM »
The culprit is clearly "approve usage data collection". Unchecking it (and only it) makes MM start each time. Yeah !!!

3
Bug Reports / Re: Meshmixer not launching... sometimes
« on: October 17, 2014, 12:46:25 AM »
I'm always amazed by your shrewdness! Yes, unplugging the network does solve the launching issue (with a high probability - I might have had an especially lucky series ;)

4
Bug Reports / Re: Meshmixer not launching... sometimes
« on: October 16, 2014, 12:21:56 PM »
Just tried with the new 2.6 version, the problem remains. Out of curiosity I launched MM several times at 15s interval,  without closing previous unopened MM tasks. It launched the third time, here is a task manager screenshot.

Do you think it's worth trying 32bit version?

5
Most probably you need to update your display driver...

6
Bug Reports / Re: Meshmixer not launching... sometimes
« on: October 16, 2014, 01:10:31 AM »
Ah - yes, you're right. I didn't look at the right place. So - sorry for the multiple post ;)

7
Bug Reports / Re: Meshmixer not launching... sometimes
« on: October 11, 2014, 12:47:01 AM »
That's exactly what happened to me, but when I checked I saw (and still see) only one post.

8
Bug Reports / Meshmixer not launching... sometimes
« on: October 10, 2014, 01:57:49 PM »
For some time (at least since previous version) I have trouble launching Meshmixer on my Windows 7 64 bit machine. The Meshmixer task appears in task manager, consuming a low 13 MB memory, then nothing more happen, regardless of the time I wait. Kill the task, re-launch, etc and finally after several tries MM launches properly (consuming about 40MB).
I didn't report that previously, as I have no clear bug reproduction method, and it is probably something wrong on my machine... I tried to create a log, but it's almost empty (just mentionning MM startup)

9
Wish List / Re: Opaque shader mode for targets
« on: October 09, 2014, 03:09:13 AM »
+1 here. Can be annoying too for simple shapes...

10
Wish List / Remebering parameters of remesh/reduce tools?
« on: September 25, 2014, 07:33:25 AM »
I use a lot remesh and reduce tools on small areas of low-res meshes, and each time I apply them I have to restore settings such as smoothing/adaptative/levels though I generally use tool the exact same way. Wouldn't it be interesting to remember these settings?

11
General Discussion / Re: Installation problems Mac OS 10.6.8
« on: September 25, 2014, 07:27:20 AM »
Bad news for you, see http://meshmixer.com/forum/index.php?topic=1829.msg4208#msg4208. Looks like 2.0 is no longer available on the servers, hopefully this will get fixed.

12
Questions & Troubleshooting / Re: Selection groups as masks?
« on: September 16, 2014, 01:02:07 AM »
Clever trick!

13
Questions & Troubleshooting / Re: Selection groups as masks?
« on: September 15, 2014, 01:14:19 AM »
Doesn't the "restrict to group" filter answer your question? (bottom of sculpt tool panel, unfold "filters", check "restrict to group")

14
General Discussion / Working on low-poly count meshes with Meshmixer
« on: August 19, 2014, 08:43:17 AM »
Hi all,
I have published a few video tutorials showing how to work on LDraw meshes with Meshmixer. LDraw is a library of 3D models of LEGO parts. While many are very geometric, some parts have "organic" shapes and can benefit of Meshmixer sculpting tools. Working with these low resolution meshes needs a few usage tricks and tweaks of Meshmixer tools.

See the tutorials here:
https://www.youtube.com/watch?v=Psh24DFBxz4&list=PL2GZR5madLe1QbLkcGgdPtgbzhhE9YWQM
A good deal is quite LDraw specific, but maybe it can help some people here too...

Philo

15
Questions & Troubleshooting / Re: Attract to target and retopo
« on: August 19, 2014, 01:24:49 AM »
Quote
I will look into adding a no-refinement mode.
I see that it now works in 2.5 - Thanks, RMS!

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