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Messages - Philo

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1
Questions & Troubleshooting / Re: Partial plane cut
« on: December 18, 2014, 06:43:34 AM »
It does work, indeed!

2
Questions & Troubleshooting / Re: Partial plane cut
« on: December 18, 2014, 01:55:53 AM »
Boolean difference with a wedge shaped volume?

3
General Discussion / Re: Meshmixer won't open
« on: December 17, 2014, 10:36:33 AM »
Yes, try to unplug your network cable. It worked for me...

4
General Discussion / Re: Meshmixer won't open
« on: December 17, 2014, 03:48:01 AM »
Could be the same issue I had, see here: http://meshmixer.com/forum/index.php?topic=1848.0
(Help -> about -> uncheck "approve usage data collection")

5
Questions & Troubleshooting / Re: brush size
« on: December 12, 2014, 05:02:14 AM »
Brush size is not controlled by mouse wheel in 123D navigation mode. Switch to Meshmixer navigation mode (File -> Preferences -> General).
BTW, RMS: the [ ] keys supposed to control brush size don't work with a French layout keyboard...

6
General Discussion / Re: Moving an object...
« on: December 10, 2014, 01:29:23 PM »
If you have only a few letters to add, meshmix tool is probably the way to go, letters and digits are standard shapes included in Meshmixer.
If you have more text (or want more font freedom) the method suggested here is probably more efficient - but more involved...

7
General Discussion / Re: Moving an object...
« on: December 10, 2014, 09:55:05 AM »
Click on the object you want to move (or select it in object browser) then Edit -> Transform (shortcut T). You can then move it by dragging the colored arrows of tranform thingy.

8
Questions & Troubleshooting / Re: closing a loop
« on: December 06, 2014, 02:28:46 AM »
If you have close ends like in your example, select both tips, then Edit -> tube handle
If you have open boundaries and they are "close enough", select both boundaries (double click on them) then Edit -> join

9
Questions & Troubleshooting / Re: strange effect for make solid tool
« on: December 02, 2014, 07:16:57 AM »
Are you sure that your cylinders are not inside out? To verify, drag the non-shiny standard shader on cylinder part (it's the white sphere, 2nd one in shaders panel). If your cylinder appears pink, then it is inside out. To correct, select it completely (ctrl+a) then edit -> flip normals.

10
I had the same problem and used yet another method: select a the center area where I wanted the bulge, and used soft transform. By checking "s" the move occurs by steps of one unit.

11
General Discussion / Re: give a plane thickness
« on: October 29, 2014, 04:15:26 AM »
Select your flat mesh (Ctrl+A), then extrude it (Edit -> extrude, "D" shortcut).
Quote
how do I upload images here?
Click on "additional options at the bottom of post window, then attach image.

12
Questions & Troubleshooting / Re: scale model
« on: October 29, 2014, 04:03:53 AM »
One method:
- Import mesh in Meshmixer
- Edit -> Transform tool ("t" shortcut)
- Drag the small white cube at the center of manipulation arrows. If you want anisotropic scaling, drag the small colored squares at the tip of arrows.
Unfortunately this doesn't allow to set a scaling factor. To check your work, measure the mesh before and after (Analysis -> Units/Dimensions)

13
Bug Reports / Symmetry plane
« on: October 24, 2014, 11:43:20 AM »
Hi RMS,
When you modify symmetry plane for selection or sculpting,
- white plane trace on mesh is not updated
- plane position/orientation is not saved with .mix

14
Bug Reports / Re: Meshmixer not launching... sometimes
« on: October 17, 2014, 11:54:07 AM »
The culprit is clearly "approve usage data collection". Unchecking it (and only it) makes MM start each time. Yeah !!!

15
Bug Reports / Re: Meshmixer not launching... sometimes
« on: October 17, 2014, 12:46:25 AM »
I'm always amazed by your shrewdness! Yes, unplugging the network does solve the launching issue (with a high probability - I might have had an especially lucky series ;)

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