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Messages - RMS

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Beta / beta 3.1.148
« on: September 16, 2016, 08:57:58 AM »
we have posted a new update, 3.1.148 This version does not have any significant feature additions, the main change is that we switched from Qt 4  (which is unsupported on all major OSs) to Qt5. I know it doesn't sound very exciting but it was a major change behind-the-scenes, that will improve stability going forward.

In particular this should resolve many OSX platform bugs, however it may introduce other issues. We have not done extensive testing, we are hoping you can help with that.

Unfortunately as part of this we had to drop support for 32-bit Windows, at least temporarily. Hoping to bring that back once we work out all the kinks.

Also, you might notice that the download on OSX has gotten enormous (250mb!!). We are currently including /all/ of Qt, not just what we are actually using - this will get sorted out in time.

Beta / Re: Beta Releases
« on: May 26, 2016, 07:16:30 PM »
sorry, it is not possible to install them side-by-side. I will look into changing this but it is unlikely to happen soon.

Announcements / Neobarok
« on: May 26, 2016, 07:11:17 PM »
Just going to post this here, in case any of you are interested - it looks pretty cool.

NeoBarok - new 3D sculpting / modelling tool

crowdfunding campaign:

Meshmixer's "hole filling" cannot connect two separate boundary loops - it only fills the inside of a single loop.

You will need to use the Bridge tool to "cut up" these holes into simpler holes. See docs here:

Bug Reports / Re: Editing Disabled With No Internet
« on: April 25, 2016, 12:32:14 PM »
Sorry, this was a side effect of a lazy choice made in development. It works fine if there is *no network*, but if the network is available but without internet connection, then it takes quite a long time for some network code to time out, which was delaying the splash screen. This case was not tested, unfortunately.

As MagWeb mentioned it is fixed in the newest beta.

Bug Reports / Re: Meshmixer not using enough memory
« on: April 25, 2016, 12:28:33 PM »
Using that extra memory wouldn't make it any faster =)
Most functions need a certain amount of memory, no more, no less.
Trust me, if I could use more memory to speed things up, I would!

General Discussion / Re: Merging 2 files
« on: April 25, 2016, 12:25:51 PM »
Align to Target might be helpful:
Otherwise you have to manually transform:

Beta / Re: beta 3.1.106
« on: April 25, 2016, 12:20:59 PM »
I didn't really check any of this on OSX, will have a look.

Make Slices is temporarily disabled because we restructured some internals and it is currently broken. Is this a tool you use frequently? Just curious.

Beta / beta 3.1.106
« on: April 21, 2016, 03:01:11 PM »

- added read/write support for 3MF file format, with colors and uv-mapped textures
- new simplified Print UI/workflow
- new Send To Print Studio button for supported printers
- improvements to Optimize Mesh tool
- changed 123D auto-login to be deferred until accessing 123D. This removes startup delays and occaisional startup white-screen hangs.
- fixed crash when starting up without proxy server configured, when behind proxy

can you send me an example? eg a saved .mix and the command you are using to write the file.

Scripting / API Help / Re: Scripting the cam
« on: April 13, 2016, 03:35:34 PM »
awesome!! That is exactly the kind of thing I added the API for =)

does it still appear in the 3.1.88 beta?

Magweb, I just fixed the SplitComplex problem, will be in next beta (which might be a week or so as I in the middle of some major changes...)

the vec3f class is auto-generated by the c++-to-python-API-generator program (SWIG), so I cannot do things like add a more sensible constructor.

The mm package should have a function for this, but I guess I have not done it yet.

(basically, the mm package should have a wrapper for the function you are trying to call, that would take a python xyz-tuple, but that hasn't been added yet either)

Scripting / API Help / Re: MassBoolean
« on: April 12, 2016, 10:04:52 AM »
sorry, the booleans currently do not handle these cases but obviously they should! it's on the long list =)

Wish List / Re: Setting SecondaryBrushes
« on: March 23, 2016, 09:19:05 AM »
yup, the API will not let you do it. I will see if I can add some kind of shift-select type thing that will let you assign the secondary. Either will be very easy, or very hard =)

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