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Messages - RMS

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Bug Reports / Re: Editing Disabled With No Internet
« on: April 25, 2016, 12:32:14 PM »
Sorry, this was a side effect of a lazy choice made in development. It works fine if there is *no network*, but if the network is available but without internet connection, then it takes quite a long time for some network code to time out, which was delaying the splash screen. This case was not tested, unfortunately.

As MagWeb mentioned it is fixed in the newest beta.

Bug Reports / Re: Meshmixer not using enough memory
« on: April 25, 2016, 12:28:33 PM »
Using that extra memory wouldn't make it any faster =)
Most functions need a certain amount of memory, no more, no less.
Trust me, if I could use more memory to speed things up, I would!

General Discussion / Re: Merging 2 files
« on: April 25, 2016, 12:25:51 PM »
Align to Target might be helpful:
Otherwise you have to manually transform:

Beta / Re: beta 3.1.106
« on: April 25, 2016, 12:20:59 PM »
I didn't really check any of this on OSX, will have a look.

Make Slices is temporarily disabled because we restructured some internals and it is currently broken. Is this a tool you use frequently? Just curious.

Beta / beta 3.1.106
« on: April 21, 2016, 03:01:11 PM »

- added read/write support for 3MF file format, with colors and uv-mapped textures
- new simplified Print UI/workflow
- new Send To Print Studio button for supported printers
- improvements to Optimize Mesh tool
- changed 123D auto-login to be deferred until accessing 123D. This removes startup delays and occaisional startup white-screen hangs.
- fixed crash when starting up without proxy server configured, when behind proxy

can you send me an example? eg a saved .mix and the command you are using to write the file.

Scripting / API Help / Re: Scripting the cam
« on: April 13, 2016, 03:35:34 PM »
awesome!! That is exactly the kind of thing I added the API for =)

does it still appear in the 3.1.88 beta?

Magweb, I just fixed the SplitComplex problem, will be in next beta (which might be a week or so as I in the middle of some major changes...)

the vec3f class is auto-generated by the c++-to-python-API-generator program (SWIG), so I cannot do things like add a more sensible constructor.

The mm package should have a function for this, but I guess I have not done it yet.

(basically, the mm package should have a wrapper for the function you are trying to call, that would take a python xyz-tuple, but that hasn't been added yet either)

Scripting / API Help / Re: MassBoolean
« on: April 12, 2016, 10:04:52 AM »
sorry, the booleans currently do not handle these cases but obviously they should! it's on the long list =)

Wish List / Re: Setting SecondaryBrushes
« on: March 23, 2016, 09:19:05 AM »
yup, the API will not let you do it. I will see if I can add some kind of shift-select type thing that will let you assign the secondary. Either will be very easy, or very hard =)

General Discussion / Re: How can I reduce the mesh resolution?
« on: March 23, 2016, 07:55:24 AM »
sorry, what is FC XE 2015 ?  Are you talking about Meshmixer or another program taking a long time to start?

Beta / Re: beta 3.1.88
« on: March 23, 2016, 07:53:48 AM »
hrm, ok, thanks I will check.

Beta / beta 3.1.88
« on: March 19, 2016, 04:02:59 PM »

- Experimental support structures for metal DMLM/DMLS printing. Use the DMLS Tool Steel Preset in the Overhangs Tool. This is a slight modification on the method demonstrated in our AU 2015 Demo Reel. Support posts are constrained to be in rows, for easier removal (may also be useful for plastic).

- added Segment Jitter setting to Support generator. This option slightly randomizes the posts, so that there are not duplicate triangles/vertices in exported STLs. The results are more likely to import/Boolean cleanly in other software.

- revamped the Advaced Support properties panel (replaced sliders with edit boxes)

- added ability to save support structure generation settings in Overhangs tool as custom Presets. Use Save Current... item at the bottom of the menu. Presets are saved as XML filse in ~\Documents\meshmixer\printers\supportPresets. To delete a preset, you must delete it from this directory.

- many API updates (use current_beta branch)

ok, this fix is in the current beta

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