Recent Posts

Pages: [1] 2 3 ... 10
1
Questions & Troubleshooting / What does each shader do?
« Last post by sysherm on August 20, 2017, 06:06:56 PM »
Is there a list anywhere of what the different shaders do? I've looked, but I've not found one. Meshmixer team, could this info be put into the manual? At the least, would it be a lot of trouble to show the name of each shader, so we don't have to refer to them by their descriptions?
2
Questions & Troubleshooting / Re: meshmix can't see preview (red square over it)
« Last post by remi0000 on August 19, 2017, 07:28:57 PM »
I'm using latin chars.
3
Questions & Troubleshooting / Re: meshmix can't see preview (red square over it)
« Last post by MagWeb on August 19, 2017, 04:02:51 PM »
We had a thread here discussing the same "red error":http://meshmixerforum.com/index.php?topic=4626.msg9608#msg9608

Are you on a localisation using non-latin chars? (as Cyrilic, Japanese...)
4
Questions & Troubleshooting / meshmix can't see preview (red square over it)
« Last post by remi0000 on August 19, 2017, 03:43:10 PM »
Hello,
Why there are red square over meshmix object preview ? I can't see what I import.
5
Questions & Troubleshooting / meshmix object orientation border selection insert
« Last post by remi0000 on August 19, 2017, 03:38:29 PM »
Hello,
How may I choose the right border to meshmix an object. Exemple I want to add a filling cone to the bunny but it always connect with the large border of my cone. I want to use the small one. Also, cone is going inside the bunny, I want it going outside of it. See picture.
Thanks
6
Questions & Troubleshooting / offset erase original surface
« Last post by remi0000 on August 19, 2017, 03:26:54 PM »
Hello,
How may I erase the original surface after an offset, if completely inside the new surface ?
7
Announcements / New Beta 3.2.487 is ready!
« Last post by RS on August 17, 2017, 09:37:57 PM »
Dear Meshmixerites and Meshmixerettes,

Meshmixer Beta 3.2.487 is ready for testing!  Go to https://beta.autodesk.com, sign in or create an account and click on Meshmixer Beta.

Participating in Beta testing will give you an early preview of what’s coming in the next version of Meshmixer.

Big changes in this Beta:

- Redesigned the entire Print workflow. See www.mmmanual.com/printing for details. We have eliminated 3rd party printing services that were not working properly and causing crashes. You can now easily add custom printers and use your printer software to do the actual print, or you can export your model as STL and send it to the 3rd party printing services.
- Implemented Customer Error Report (CER) functionality. A report can now be sent to Autodesk when Meshmixer crashes, which will allow us to debug your issues in a more meaningful way.
- Added a hotkey for toggling printer bed rendering

bug fixes:
- applying Offset to a mesh with boundary
- silent install for Windows
- using '<' and '>' keys for Mac to contract/expand selection
- mesh normal rendering mode has correct default now

Please give it a try, and, as usual, report your bugs using this form: http://download.autodesk.com/us/support/report_a_bug.html?SelProduct=Meshmixer
Don’t forget to select correct Version (3.2.487) against which you’re reporting a bug.

Note: At the moment, this Beta is available only for Windows x64 bit. Mac version is coming in a few days. Stay patient!

Thank you!

Ruslana
8
Beta / Re: beta 3.2.487
« Last post by RS on August 17, 2017, 09:35:04 PM »
And don't forget to backup!
9
Beta / beta 3.2.487
« Last post by RS on August 17, 2017, 09:34:21 PM »
Dear Meshmixerites and Meshmixerettes,

Meshmixer Beta 3.2.487 is ready for testing!  Go to https://beta.autodesk.com, sign in or create an account and click on Meshmixer Beta.

Participating in Beta testing will give you an early preview of what’s coming in the next version of Meshmixer.

Big changes in this Beta:

- Redesigned the entire Print workflow. See www.mmmanual.com/printing for details. We have eliminated 3rd party printing services that were not working properly and causing crashes. You can now easily add custom printers and use your printer software to do the actual print, or you can export your model as STL and send it to the 3rd party printing services.
- Implemented Customer Error Report (CER) functionality. A report can now be sent to Autodesk when Meshmixer crashes, which will allow us to debug your issues in a more meaningful way.
- Added a hotkey for toggling printer bed rendering

bug fixes:
- applying Offset to a mesh with boundary
- silent install for Windows
- using '<' and '>' keys for Mac to contract/expand selection
- mesh normal rendering mode has correct default now

Please give it a try, and, as usual, report your bugs using this form: http://download.autodesk.com/us/support/report_a_bug.html?SelProduct=Meshmixer
Don’t forget to select correct Version (3.2.487) against which you’re reporting a bug.

Note: At the moment, this Beta is available only for Windows x64 bit. Mac version is coming in a few days. Stay patient!

Thank you!

Ruslana
10
Questions & Troubleshooting / Re: Accuracy of model to meshmixer STL
« Last post by MagWeb on August 17, 2017, 07:59:20 AM »
What do you mean by "slightly" smaller?
Basically I can imagine two sources of that error:

A: Some rounding error converting file units (meaning: e.g. If you do your file in inches and the printer runs on mm, some rough conversion done by the print company may result in slightly wrong sizes).

B: The right size printed object shrinks after printing . A printer company should know about an expected shrinkage (if there's one) and compensate it by printing slightly bigger. If they do not compensate this, ask them about the shrink factor and compensate it yourself in MM upscaling the file.

Pages: [1] 2 3 ... 10