meshmixer.com
September 08, 2010, 03:24:59 PM
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
: Mesh Mixer - make stuff!
Home
Help
Search
Login
Register
meshmixer.com
>
Support
>
Wish List
>
OSX port?
Pages: [
1
]
« previous
next »
Print
Author
Topic: OSX port? (Read 292 times)
shtl
Newbie
Posts: 1
OSX port?
«
on:
April 29, 2010, 07:42:08 AM »
Any chance to see this brillant tool onto osX? Someone?
Logged
RMS
Administrator
Newbie
Posts: 27
Re: OSX port?
«
Reply #1 on:
June 22, 2010, 11:21:45 PM »
I am working on it. I am about 90% done a port to Qt (a cross-platform UI framework, the same one used in Maya).
Once I have the Qt port done, I should be able to get an OS X build going, as none of the other code is windows-dependent.
I am hoping to have this ready in time for SIGGRAPH...but sadly, no promises - I have a PhD thesis to write too, and a day job.
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Community
-----------------------------
=> Announcements
=> General Discussion
=> Gallery
-----------------------------
Support
-----------------------------
=> Questions & Troubleshooting
=> Wish List
=> Bug Reports
Loading...